
Starbound is great because it has an item known as a bomb and its still in its early beta phase where spawn protection hasnt been considered. Through the evolution of mods, there have been ways to make it where people would have to be on the allow list to modify an area (Bukkit plugin is a great example) and the griefing has subsided, a little bit, but there is still the very nature of the game where anyone can build and destroy anything that makes us all question our own humanity. This means that you can either destroy them and claim the resources as your own as much and as often as you want. This means that the world is designed with fluid resources, no one truly owns any of the resources because once theyre placed into the world they become community property.

Games like Starbound just beg for griefing because of one key component: they are voxel based.
